Control Tower Storyboard: Difference between revisions

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Created page with "What are the interactive goals and capabilities of this project? Let's storyboard out the main ways we expect the Tower to behave. == Examples Scenarios == As heard on con..."
 
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What are the interactive goals and capabilities of this project?
What are the interactive goals and capabilities of this project?


Let's storyboard out the main ways we expect the Tower to behave.
Let's storyboard out the main ways we expect the [[IAM]] tower to behave.


== Examples Scenarios ==
== Examples Scenarios ==

Latest revision as of 17:41, 20 July 2013

What are the interactive goals and capabilities of this project?

Let's storyboard out the main ways we expect the IAM tower to behave.

Examples Scenarios

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As heard on conference call

  • "When I walk towards the Tower, it detects you and makes that sector of the Tower respond"
  • "Large crowd interactions drive interactions and have possible of unlocking larger 'orgasm' rewards"
  • "Auto mode system(s) / control box, drive laser/flames/lights, with Operator always present"

Systems Examples

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AudioPixel Interaction Examples