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== Introduction ==
== Introduction ==
'''When''': Every Friday night from 7:00PM — 8:45PM.
'''Overview:''' JavaScript Language Fundamentals and design patterns for web programming. See [[JavaScript]].


'''Teacher''': Garrett Smith
'''Teacher:''' [[User:Garrett|Garrett Smith]]  
 
Hearken to the days of <code>view-source:</code>! In this course, I'll explore Object Oriented JavaScript as it pertains to client side web programming. And some DOM stuff.


'''Resources'''  
'''Resources'''  
[[Web Development Resources]]
[[Web Development Resources]]
'''Reference Conventions''':
Each section points to specific sections of the pertinent specification for any given subject matter, and for ECMAScript, with a linked section marker. For example:
<blockquote><p>ECMAScript defines the standard for JavaScript ([http://ecma-international.org/ecma-262/5.1/#sec-1 &sect; 1]).</p></blockquote>
All references used in this class are linked from the [[Web Development Resources]] page.


== [[JavaScript/Notes/Debugging|Debugging]] ==
== [[JavaScript/Notes/Debugging|Debugging]] ==
Browsers provide debuggers that can be launched from a breakpoint, the application's menu, or the debugger keyword in the script.
Browsers provide debuggers that can be launched from a breakpoint, the application's menu, keyboard shortcut, or the debugger keyword in the script.
 
 
== [[JavaScript/Notes/ParameterObject|Parameter Object]] ==
Passing around lists of parameters? Typechecking arguments? Stop doing that. Here's how to make your code clearer and less error-prone.
 
 
== [[JavaScript/Notes/TypeConversion|Type Conversion]] ==
There are five primitive types in JavaScript: Null, Undefined, Boolean, String, Number. Various operations in JavaScript require conversion to and from primitive values.
 


== [[JavaScript/Notes/ClassnameSwap|ClassName Swap]] ==
== [[JavaScript/Notes/ClassnameSwap|ClassName Swap]] ==
Event Delegation and the Cascade.
Event Delegation and the Cascade.


== [[JavaScript/Notes/Function|Functions]] ==  
== [[JavaScript/Notes/Function|Functions]] ==  
Functions are callable objects with an internal <nowiki>[[Scope]]</nowiki> property. Learn how to call functions and pass functions to other functions, where they can be later called.
Functions are callable objects with an internal <nowiki>[[Scope]]</nowiki> property. Learn how to call functions and pass functions to other functions, where they can be later called.


== [[JavaScript/Notes/Array|Array Methods added to EcmaScript 5]]==
== [[JavaScript/Notes/Array|Array Methods added to EcmaScript 5]]==
Sort, map, filter, and more.
Sort, map, filter, and more.
'''Prerequisite:''' [[JavaScript/Notes/Function|Functions]].


== [[JavaScript/Notes/Prototype|Prototype]] ==
== [[JavaScript/Notes/Prototype|Prototype]] ==
The prototype chain is used for reading property resolution.  
The prototype chain is used by the engine for reading property resolution.
 
User-defined functions can be used to construct new objects. Objects have, on their prototype chain, the constructor's prototype.
 
'''Prerequisite:''' [[JavaScript/Notes/Function|Functions]].
 
== [[JavaScript/Notes/Scope|Scope Chain and Identifier Resolution]]==
This class covers closures.
 
'''Prerequisite:''' [[JavaScript/Notes/Function|Functions]].


User-defined functions can be used to construct new objects. Objects have, on their prototype chain, the constructor's prototype.


== [[JavaScript/Notes/CustomEvents|Custom Events]] ==
== [[JavaScript/Notes/CustomEvents|Custom Events]] ==
Fire custom events from your own user-defined objects.
Fire custom events from your own user-defined objects.


== [[JavaScript/Notes/Scope Scope|Chain and Identifier Resolution]]==
'''Prerequisite:''' [[JavaScript/Notes/Function|Functions]].
This class covers closures.
 
'''Prerequisite:''' [[JavaScript/Notes/Scope|Scope Chain and Identifier Resolution]].
 


== [[JavaScript/Notes/Singleton|Singleton]] ==
== [[JavaScript/Notes/Singleton|Singleton]] ==
Singleton with information hiding in function scope.
Singleton with information hiding in function scope.
'''Prerequisite:''' [[JavaScript/Notes/Function|Functions]].
'''Prerequisite:''' [[JavaScript/Notes/Scope|Scope Chain and Identifier Resolution]].


== [[JavaScript/Notes/IBD|Interface-Based Design]] ==
== [[JavaScript/Notes/IBD|Interface-Based Design]] ==
Two interfaces with a similar signature. The Devil's in the details -- encapsulate them!


=== [[JavaScript/Notes/EventNotificationSystem Event Notification System]]===
'''Prerequisite:''' [[JavaScript/Notes/CustomEvents|Custom Events]].
 
Two Event Registry interface objects that share a similar signature, each with a different implementation detail suited for a specific task.  The Devil's in the details -- encapsulate them!
 
 
=== [[JavaScript/Notes/EventNotificationSystem|Event Notification System]]===
An abstract system for event notification.
An abstract system for event notification.
=== [[JavaScript/Notes/DomEvents DOM Events Adapter]===
 
'''Prerequisite:''' [[JavaScript/Notes/Function|Functions]].
 
'''Prerequisite:''' [[JavaScript/Notes/Scope|Scope Chain and Identifier Resolution]].
 
 
=== [[JavaScript/Notes/DomEvents|DOM Events Adapter]]===
An system for DOM event notification, designed to handle delegation and specific event models.
An system for DOM event notification, designed to handle delegation and specific event models.
'''Prerequisite:''' [[JavaScript/Notes/Function|Functions]].
'''Prerequisite:''' [[JavaScript/Notes/Scope|Scope Chain and Identifier Resolution]].


== [[JavaScript/Notes/Factory|Factory]] ==
== [[JavaScript/Notes/Factory|Factory]] ==
The Factory pattern, the Decorator pattern, newApply, and the holy grail: Abstract Factory.
The Factory pattern, the Decorator pattern, newApply, and the holy grail: Abstract Factory.


== [[JavaScript/Notes/ParameterObject|Parameter Object]] ==  
'''Prerequisite:''' [[JavaScript/Notes/Function|Functions]].
Passing around lists of parameters? Typechecking arguments? Stop doing that. Here's how to make your code clearer and less error-prone.
 
'''Prerequisite:''' [[JavaScript/Notes/ParameterObject|Parameter Object]].
 
'''Prerequisite:''' [[JavaScript/Notes/Scope|Scope Chain and Identifier Resolution]].
 
== [[JavaScript/Notes/PrivateProxy|PrivateProxy]] ==
The private proxy exposes a public interface object. This public interface object delegates some of its responsibility to a private instance.
 
'''Prerequisite:''' [[JavaScript/Notes/Factory|Factory]].
 
== [[JavaScript/Notes/Testing|Testing]]==
Unit testing with YUI Test.


== [[JavaScript/Notes/TypeConversion|Type Conversion]] ==
== [[JavaScript/Notes/Promises|Promises]] ==  
There are five primitive types in JavaScript: Null, Undefined, Boolean, String, Number. Various operations in JavaScript require conversion to and from primitive values.
ECMAScript 6 Promises.

Latest revision as of 22:13, 7 March 2015

You down with OOP? - Yeah you know me!

Introduction

[edit | edit source]

Overview: JavaScript Language Fundamentals and design patterns for web programming. See JavaScript.

Teacher: Garrett Smith  

Resources Web Development Resources


Reference Conventions: Each section points to specific sections of the pertinent specification for any given subject matter, and for ECMAScript, with a linked section marker. For example:

ECMAScript defines the standard for JavaScript (§ 1).

All references used in this class are linked from the Web Development Resources page.

Browsers provide debuggers that can be launched from a breakpoint, the application's menu, keyboard shortcut, or the debugger keyword in the script.


Passing around lists of parameters? Typechecking arguments? Stop doing that. Here's how to make your code clearer and less error-prone.


There are five primitive types in JavaScript: Null, Undefined, Boolean, String, Number. Various operations in JavaScript require conversion to and from primitive values.


Event Delegation and the Cascade.


Functions are callable objects with an internal [[Scope]] property. Learn how to call functions and pass functions to other functions, where they can be later called.


Sort, map, filter, and more.

Prerequisite: Functions.


The prototype chain is used by the engine for reading property resolution.

User-defined functions can be used to construct new objects. Objects have, on their prototype chain, the constructor's prototype.

Prerequisite: Functions.

This class covers closures.

Prerequisite: Functions.


Fire custom events from your own user-defined objects.

Prerequisite: Functions.

Prerequisite: Scope Chain and Identifier Resolution.


Singleton with information hiding in function scope.

Prerequisite: Functions.

Prerequisite: Scope Chain and Identifier Resolution.


Prerequisite: Custom Events.

Two Event Registry interface objects that share a similar signature, each with a different implementation detail suited for a specific task. The Devil's in the details -- encapsulate them!


An abstract system for event notification.

Prerequisite: Functions.

Prerequisite: Scope Chain and Identifier Resolution.


An system for DOM event notification, designed to handle delegation and specific event models.

Prerequisite: Functions.

Prerequisite: Scope Chain and Identifier Resolution.

The Factory pattern, the Decorator pattern, newApply, and the holy grail: Abstract Factory.

Prerequisite: Functions.

Prerequisite: Parameter Object.

Prerequisite: Scope Chain and Identifier Resolution.

The private proxy exposes a public interface object. This public interface object delegates some of its responsibility to a private instance.

Prerequisite: Factory.

Unit testing with YUI Test.

ECMAScript 6 Promises.