Closing
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Learning how to lock up is part of becoming a philanthropist or member. At 10 PM and afterwards, if you're the last person with RFID access leaving the space, please follow the lock-up procedures. |
Lock Up Checklist for 272
Partly opening will help build our core of members and people to work on the buildout and get us towards staying open longer, having critical mass of people in the space for safety and building a positive culture. Build collective ownership and responsibility.
- What does "open limited hours" look like? - What are the blockers to "partly open limited hours? -- good wifi (we have it) -- masks required for now, inside (till at least June 15 when city lifts requirement) -- be vaccinated -- a cap on # of people in space? do we need that? (current city rules) -- core of people to hold the space open -- Define a closing down protocol, for when those openers need to leave
To close (capturing from TJ and DF)
Gate
- Move anything stealable from the front porch to inside.
- Move the folding chairs inside
- Roll down gate
- * It has 3 states, all the way open, halfway, then closed
- Only keep it open if you have a bunch of people in the space esp. at night
Upstairs
- Upstairs windows in front, close and latch
- Close and lock the electronics room door and window.
- 2 sets of windows, in back , by bathroom, close all the way (they don't latch)
- Turn off box fan in windows
- Turn off the other fan in the back through the power outlet switch.
- Turn off the music room fan, controlled by light switch.
- Check the toilets and faucets to make sure they aren't running.
- A couple of lights don't have switches - kitchenette light just leave on.
- LED lighting in hallway turns off by a timer, you can ignore it
Other possible equipment to look for
- Soldering irons etc!
- The coffee maker is unplugged
- The tea maker is unplugged
- The kiln is unplugged
- The iron is unplugged (sewing area)
- The 3D printers are turned off
Downstairs
- Back door to patio, close it if 2 or fewer people are at the space. Latch it!
- Check toilet and faucets downstairs , turn bathroom light off.
- Blue door at the back, inner back door. Close and latch from inside the main area!
- Hackitorium, turn off equipment + lights. Computer with jitsi, lights in hackitorium off
- Turn off equipment and lights in Turing
- 3 downstairs lights.
- * One is behind fridge
- * one is by the stage
- * one is by the hack shelves with a rod
- * Another beside the back door and it may control the front lights all at once.
Final door locking
Blue door at front (inner front exit) lock it and then close it. Make sure front door is actually latched as you leave.
Please make sure that
- All the people leave the space with you. Actively check all the rooms to ensure no one is left. (It's unlikely someone's hiding, but please check.)
- The back door to the back patio is locked
- The back inner door is closed (and locked?)
- The windows upstairs are shut and locked
- All lights are off
- The surveillance monitor at the door is off
People
Please ask everyone to finish up hacking and leave the space with you. If someone doesn't want to leave, please inform them after 10 PM that non-24-hour users are not allowed to remain in the space after the last 24-hour access token holder leaves, and that they need to leave with you. If this is a problem for them and they don't want to leave, there is an emergency contact list on the top door so that we can raise an alarm and potentially get some more Members over to you to help close the space. Alternatively, call the local police. We've been operating this people-need-to-leave-after-10pm model since the September 2014 Noisebridge Reboot and this shouldn't be news to anyone at this point.
Things
Fire escape door
Coffee maker
This is the coffee maker, and it should be unplugged before the space is locked up.

Kiln
This is the kiln, and it should be unplugged before the space is locked up.

Iron
This is the iron and it should be unplugged. It's usually stored in the sewing area by the thread.
3D printers
These are the two 3D printers, and they should be turned off before the space is locked up. The off switch is on the back bottom left corner.

Hackatorium lights
These are the octopus lights in the hackatorium. Each one has its own off switch.

Circuit hacking LED lights
These are the LED lights in the circuit hacking space. When these are turned off (through a switch on the power bars), then the entire power bar is turned off, including any soldering irons plugged in.

Surveillance Monitor
Press this button to turn off the monitor.

Main door
This is the main door. After the rest of the space has been secured, this should be closed and should lock automatically.
